Unfortunately, there's a reason why books have a beginning, middle, and an end. I say this as someone who is really enjoying OT2, but who know loads of people that won't buy it because it didn't really address OT1's problems.especially the lack of a traditional narrative. Non-dynamic levels means you can accidentally ruin entire chapters of the game.Ĥ) Some minor errors (Partitio uses a bow instead of a gun.what?) that needlessly sacrifice the awesome 19th Century settingĥ) Far too similar to OT1 which, again, limits it's appeal and replayability. I'd rather have a 20 - 30 hour game I can play, and replay over the course of my entire life than a bloated "one and done" game.ģ) Because of the freedom it is too easy to be overlevelled. Half that or less would be ideal, and allow for replayability. A slightly more structured, urgent structure would help the game's appeal.Ģ) It's too long. Some people like this, but they are in the minority. 1) The game structure that sacrifices too much urgency in favour of too much freedom.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |